Saturday, 30 April 2011

Putting it back onto site

Now that I have extablished a form, I can now put it back onto the site.
RED = COMMERCIAL SPACE
ORANGE = COMMUNITY SPACE - SEMI PUBLIC
GREEN = OUTDOOR SPACE - PUBLIC
Top View

Top view - Wireframe

Perspective from East

View from river

View from West

The Blobby Thing - prototype model

Perspective view

Elevation

Top view

More experiments with fluid forms 2

Now, I will create an outdoor space using similar techniques as the previous experiment to create a more interesting outdoor space. In this experiment, I have created an elongated fluid that will drop on top of the existing structure.

I will now take away the old strucutre, therefore creating an open space underneath the fluid.

More experiments with fluid forms

After experiments within the site, I am still not too satisfied with the overall form. I have now taken the site away (since it is much easier to work with fluids in a smaller domain!) and done more fluid analysis - covering up the structure for more 'blobby' designs.

Dropping a large amount of fluid from above - enclosing spaces and therefore creating another semi open space.


 Changing the render settings higher and another view. The grey part is the new form created from the experiment.

Multiple attempts to create waves

Below are a series of experiments with different settings and views in an attempt to create a tsunami like wave through the structure and site.

 
The video above does not portray a wave very well. I need to zoom out to see more of the site. It is also very pixilated so I will need to change some render settings before I bake it again.

 
In this experiment, I have moved the camera so that more of the site is showing. However I have still kept the camera quite low in order to show a sectional analysis of the wave. This has still not worked as the camera is soon covered by the wave - which is hollow somehow.

 
Now I have moved the camera up even more, looking at the site from a birds eye view. This gives a perfect indication of the wave analysis. However I still need to change the render settings. 

The render settings in the domain section of the fluid bake has now been set from 50 to 70. Surface Sub is 2 and Surface Smooth is 1.5 (as used from initial wave experiments during class). I like this video as the fluid tends to 'crawl' over the site! This gives another whole new oppourtunity to explore my design.



Freezing the cloth

During the holiday week, I have finally managed to convert the cloth into a mesh! Making it part of the structure and not an animation. Below are images showing the structure with the cloth frozen.



Sunday, 24 April 2011

Creating tsunamis

Attempt at trying to make a tsunami effect within the site

Putting in the site


 
Video simulating a piece of cloth used to create a closed space within the folie. This represents a force from the bend of the river, which is a significant aspect of the context.
In this picture, the bright green area represents the outdoor area. This path is defined from the particle analysis shown in an earlier post.
The opening of the structure. The open area under the main structure creates an opportunity for a community space. Further investigation into this space will be taken later on.
View from under the bridge looking into the opening of the structure. It can be seen here that the building opens up to the valley area - an area acting as a "boundary"
This render shows how the structure opens up between 2 major forces - the city and the valley (landmarks and boundary)

 
The view from under the bridge. This view is similar to the one users of the pathway see.

Simplifying the form using similar techniques

As discussed in the tutorial, we are to produce a model using rapid prototyping. Due to this I have simplified the form of the closed structure.

This image shows the interior spaces - potential commercial spaces. The green bits (potential outdoor spaces) are created using the particle path discussed earlier. The extra hairs protruding the surfaces can act as structural members

View from the east - showing the outdoor spaces and the closed structure

Saturday, 23 April 2011

Force from river - cloth experiment

The previous experiments have created spaces that are fully enclosed. With the requirement of this assignment, we were to produce commercial, community and outdoor spaces. With this in mind semi enclosed spaces can now be experimented using cloth experiments. The below images show a piece of cloth coming in from the bend of the river.
 


After all these experiments, I still cant manage to freeze the cloth!

Soft Body - Crazy thing

 
I have no idea what just happened!!!

Water run off analysis

 

It can be seen from this experiment that the water runs off the folie quite well. The water run off can now be turned into an outdoor space

particles shooting around forces

 

The particles are also created from the same force fields as previous experiments. However it is evident that they can represent totally different things. In this video, it seems like the particles are circulating. As a result, I can now transform this into circulation spaces, which include paths and outdoor spaces. 

 

Moving forces closer to folie

Experiments below are a result from the hair experiments shown earlier. Faces are formed from these hairs and eventually a structure. Looking at this structure now, it may need to be simplified!
Forces: -200 from valley and -100 from city
Showing where the force fields are
How the new structure intersects the folie
Spaces are created within the folie

Forces from City and Valley area



These experiments shown in the pictures below are created using force fields placed in the city and valley areas.
As can be seen, most hairs are directed almost upwards (probably due to the terrain) in the direction in between the city and the valley



Particles shoot right up!

Forces from the city

 


Thursday, 21 April 2011

Research into community spaces - public space

http://brandavenue.typepad.com/brand_avenue/2007/12/public-spaces-p.html


At the beginning of the month, Danish architect and "urban quality consultant" Jan Gehl produced the results of his nine-month study of central Sydney, Australia. The city of Sydney had hired him to produce a body of recommendations in order to improve the city's core, both functionally and experientially.

His report paints a picture of a city at war with itself - car against pedestrian, high-rise against public space. "The inevitable result is public space with an absence of public life," he concludes.
His nine-month investigation found a city in distress. A walk down Market Street involved as much waiting at traffic lights as it did walking. In winter, 39 per cent of people in the city spend their lunchtimes underground, put off by a hostile environment at street level: noise, traffic, wind, a lack of sunlight and too few options for eating.

 The quality of the pedestrian experience in central Sydney and by extension its entire urban fabric, is evaluated in a number of ways, spanning building height, microclimate, perceptions of safety, traffic patterns, and housing types. The graded evaluation of how building frontages throughout the core enhance or harm street life is particularly interesting.

Reintergrating the concept - outdoor space

Concept of landmark, boundary to edge can be related to commercial, community and outdoor space.

From my folie design, I have integrated an outdoor space using fluid animation to see where and how the space flows in between structures. The result can be seen in the image below.

perspective
Top view
From this idea, outdoor spaces can be incorporated in and around this building. This idea also creates more spaces underneath the main structure, which could lead to the development of a structured space which still incorporates elements of open space - a community space.

Wednesday, 20 April 2011

Outdoor spaces

after investigating my folie. I have decided a way to create my outdoor spaces is to see what happens when fluid wraps around my building. Below is a video of my experimentation.

Reflection on readings

The Economices of Elegance

  • human, economic and architectural movement.
  • Factors such as privacy, maximizing views to the surroundings and emergency exit paths should be incorporated.
  • Twisting? can this work for the flow of water?
  • "The relationships between structure, emergency stair core and unit change not only between floors, but also in response to the unique effects of each user" - in my building, I should make each part of the building respond differently to water.
Elegance in the Age of Digital Technique
  •  More parameters = more formal features to emerge.
  • Elaboration of refined surfaces to develop transformations between formal features, which should be attenuated and gradual.
Innovative Techniques of Generating form
  • Morphological-conceptual experimentation - Very similar to what we are doing now for this assignment, putting ideas into a site and then developing these ideas through morphological elements. (eg. For my concept of landmarks, boundaries and edges, placing forces in these three spaces and see how particles develop from the folie. What forms are created? How can I transform this into a building?)
  • Effects to be incorporated into my design and experimentation.. SPACIAL, MATERIAL AND ENVIRONMENTAL.
  • An element of my concept is transitional spaces. The reading discusses how to blur the traditional distinctions between interior and exterior, above and below. That is, how to blur the transitional spaces.
  • Morphing techniques - used to transform one form into another. - blender experiments.
  • Site - variable conditions and reactions to the activities so that the design melds into the landscape.

    Putting the folie into the site


    The file is too large to bake.

    Friday, 15 April 2011

    Tsunami Proof Buildings

    From http://architecture.about.com/od/disastersandcollapses/a/Tsunami-Proof-Building.htm

    Shrewd engineering combined with a swift, efficient warning system can save thousands of lives. Engineers and other experts suggest these strategies for tsunami-resistant construction:
    1. As much as possible, leave vegetation and reefs intact. They won't stop tsunami waves, but they can slow them down.
    2. Orient the building at an angle to the shoreline. Walls that directly face the ocean will suffer more damage.
    3. Construct deep foundations, braced at the footings.
    4. Use heavy concrete construction for the lower floors.
    5. Elevate the lower floors on legs. Rising water will do less damage if it can flow underneath the structure.
    6. Use continuous steel framing strong enough to resist hurricane-force winds.
    7. Design structural connectors that can absorb stress.

    Tsunami travel times

    Reference: Open Architecture Network, 2011. Retrieved 15 April 2011 from http://openarchitecturenetwork.org/projects/build_back_better_japan

    Architecture for Humanity

    While researching tsunami architecuture, I came across "Architecture for Humanity - a non profit design service founded in 1999 aimed at bringing design, construction and development to communities in need, with one of the services dedicated to supporting reconstruction after the tsunami that swept accross Japan early 2011. With this in mind, I think that it can be helpful to follow this service and see how they have addressed the issue in rebuilding architecture in tsunami affected areas.

    Architecture for Humanity website: http://architectureforhumanity.org/

    Development timeline
    Timeline
    MarchLocal Team Assembled
    AprilCommunity Organization Identified
    May/JuneDesign + Development
    Aug-NovConstruction Documentation
    Dec-FebConstruction
    March 2012Completed on or before one year anniversary.

    Blender Experiment 7 - Particles

    Experimentation on particles extruding from the folie. There is one forcefield used, therefore drawing particles around only this point. This can contribute to the design of an extension or similar.
    However, the folie somehow dissappeared!! the particles are now extruding from invisible space!

    Thursday, 14 April 2011

    Blender Experiment 6

    This experiment was done after learning how to change gravity settings in the different axis - 9.8 in both x and y axis. This creates a scenario similar to a tsunami hitting the folie.

    Blender Experiment 5

    Further on from experiment 2, I have now angled the folie. The fluid no longer sits on the structure but falls through. However, some bits still remain and this creates a more interesting shape on the folie.

    Blender Experiment 4

    From this experiment, it is evident that the fluid wraps around the folie. This idea can be used to creat a skin for another design.

    Blender experiment 3

    Blender Experiment 2

     It can be seen that most of the fluid gets stuck on the top structure of my folie. How can I prevent this from happening? turn the folie on an angle?
    Further experiments will be done in order to solve this!
    
    Blender experiment 1